Monday, December 30, 2013

Entering The White Rooms

I'm making a videogame from scratch! How? Well, I'm figuring it out as I go and I'll be writing journal entries on this blog about my journey. 

I didn't go to computer scientist school and I don't know much about programming languages. So- is it even a possible venture for me? In November of 2013 I decided to find out. I downloaded the Unity 3D game engine. My school will be online videos and tutorials. 

I know what I want to make. The game is called The White Rooms, and it has a few dynamic goals. It will:
-be a first-person perspective
-look like a virtual art gallery
-be simple yet refined
-poetically combine reality with a real mystery of life

On to a quick description. On the title screen there there will be a die button. When you select it you'll hear a car crash. 

Fade into the first circle of the afterworld, which is a maze of white rooms. The goal of the game is to collect memories to piece your mind back together so that you may return to your body before you pass the point of no return (in which case you die forever). The idea being that our memories make up our lives. There will be nine circles to complete (loosely based on Dantes Divine comedy nine circles of heaven).

I began work on the project around the middle of November, 2013. I created a few circles in Blender and exported them to Unity. I taught myself how to add an HUD, timer and memory counter using javascript coding. Here is a temp screen shot of how it's coming along:

Now that it's Winter time, I have have time to work on this game. So, more on The White Rooms coming soon!


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