Blog about intelligent entertainment by Jan-Luc Van Damme
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Monday, December 30, 2013
Entering The White Rooms
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I'm making a videogame from scratch! How? Well, I'm figuring it out as I go and I'll be writing journal entries on this blog abo...
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Monday, December 23, 2013
Mysterious App Store Rejection
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I recently submitted my second location based game to the App Store. It is very similar in functionality to the first game I submitted, Bu...
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Friday, November 22, 2013
The audience for Location Based Games
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I attended the 1st screening of The Institute at Cinema Village here in NYC last month. The documentary is about an interactive art...
Wednesday, September 25, 2013
Artcade 3000 Meetup Group is live!
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The Artcade 3000 project is getting it's start through the Meetup.com website and we couldn't be more excited. The meetings will tak...
Wednesday, September 11, 2013
Hyper location based game design issues
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A game made for a specific physical location has the advantage of using site specific objects, architecture and other features for enriching...
Monday, July 1, 2013
And so begins the revolution. Of video games!
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Last week I picked up my Ouya console (preordered from GameStop), got home and opened it up. I was greeted by this packaging: What doe...
Saturday, June 29, 2013
Real location based AR gaming with Clandestine: Anomaly
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Remember when I wrote the "steal this idea" entry a couple months ago? ZenFri Inc in Winnipeg, Canada was several leaps ahead an...
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