<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-61447411941099121</id><updated>2011-10-06T11:02:30.791-07:00</updated><title type='text'>Null Set Games</title><subtitle type='html'>Location based game systems.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>15</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-5322134667520412111</id><published>2011-04-01T06:27:00.000-07:00</published><updated>2011-04-01T06:36:16.906-07:00</updated><title type='text'>TV collaboration / Smart Grid monitors your life / Facial recognition</title><content type='html'>&amp;nbsp;&amp;nbsp; The AT &amp;amp; T merger with T-Mobile might bring higher prices and better coverage. I recently received a pamphlet in the mail from AT &amp;amp; T about the iPhone 4 and how AT &amp;amp; T scientists are developing these technologies:&lt;br /&gt;&lt;br /&gt;&lt;div&gt;-Attaching a projector to the phone to view X-Rays&lt;/div&gt;&lt;div&gt;-Remote monitoring, such as sensing when a pill bottle is opened or closed.&amp;nbsp;&lt;/div&gt;&lt;div&gt;-Location specific ads pushing to the phone.&lt;/div&gt;&lt;div&gt;-&lt;a href="http://www.research.att.com/projects/CollaboraTV/index.html"&gt;CollaboraTV&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&amp;nbsp;-Your house appliances will be connected to the net so someone can watch exactly how long you use each tool.&amp;nbsp;There are privacy issues popping up as every aspect of our lives are monitored using &lt;a href="http://en.wikipedia.org/wiki/Smart_grid"&gt;the smart grid.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; Follow how AT &amp;amp; T is taking over with &lt;a href="http://techchannel.att.com/"&gt;new technologies here.&lt;/a&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; This is right after the announcement that Google made an app that can give you information about a person simply by taking a picture of them. Using facial recognition software, the app searches the web for Facebook and website info related to the person. With just one snap, we can learn what a total stranger reads, watches, listens to, etc. &lt;a href="http://www.engadget.com/2011/03/31/google-working-on-a-face-recognition-app-that-leads-to-your-pers/"&gt;Engadget says you will love it or hate it.&lt;/a&gt;&amp;nbsp;What do you think?&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-5322134667520412111?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/5322134667520412111/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2011/04/iphone-world-future-of-tv-is.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/5322134667520412111'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/5322134667520412111'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2011/04/iphone-world-future-of-tv-is.html' title='TV collaboration / Smart Grid monitors your life / Facial recognition'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-9096788764914373220</id><published>2011-02-26T08:30:00.000-08:00</published><updated>2011-02-26T08:30:29.779-08:00</updated><title type='text'>MEANWHILE - A comic book game for the thinkin' man.</title><content type='html'>&lt;div style="margin-bottom: 0in;"&gt;&amp;nbsp;&amp;nbsp; It's a book. It's a game. It's a geniusly crafted comic adventure comedy by &lt;a href="http://www.shigabooks.com/"&gt;Jason Shiga&lt;/a&gt;.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-jOxDySiyLDo/TWkqa44SbjI/AAAAAAAAAag/hBxYqLVhKRU/s1600/meanwhile_cover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="https://lh3.googleusercontent.com/-jOxDySiyLDo/TWkqa44SbjI/AAAAAAAAAag/hBxYqLVhKRU/s1600/meanwhile_cover.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&amp;nbsp;&amp;nbsp; You begin by choosing chocolate or vanilla ice cream. What follows is a journey of hilariously epic proportions that includes a time machine, Killitron and a memory switching device. Jimmy is a cartoon character that you lead through the story by following tubes from one panel to another. This system brings you all over the book in a mind-boggling level of complication. Try to get to the end without killing everyone in the world.&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; There appears to me a method to the madness. The clues on how to find an access code or progress in the right steps begin to show themselves after starting over a few times. I had to think long and hard about where I've gone before. Some of the pages look exactly the same with just a few words of difference, so memorizing your way through is difficult.  &lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&amp;nbsp;&amp;nbsp; I still haven't gotten to the end of the book, but once I gather all my wits about me I'll  take another crack!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-9096788764914373220?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/9096788764914373220/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2011/02/meanwhile-comic-book-game-for-thinkin.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/9096788764914373220'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/9096788764914373220'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2011/02/meanwhile-comic-book-game-for-thinkin.html' title='MEANWHILE - A comic book game for the thinkin&apos; man.'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh3.googleusercontent.com/-jOxDySiyLDo/TWkqa44SbjI/AAAAAAAAAag/hBxYqLVhKRU/s72-c/meanwhile_cover.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-5509318753556274835</id><published>2011-02-15T07:40:00.000-08:00</published><updated>2011-02-15T07:40:07.410-08:00</updated><title type='text'>Game design inspiration - The Secret Teachings of All Ages</title><content type='html'>&lt;div style="margin-bottom: 0in;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; Digging deep into mythology is a great way to create characters and events that we recognize. Games constantly feed off of urban legends, ancient occult themes and historic stories of gods and monsters. Oddly, there is so much fresh material left out there, believe it or not! After giving a book a read-through, I was more knowledgeable about the origins of belief systems, occults symbols and ancient  stories than all my years of fantasy gameplay. That book is aptly called The Secret Teachings of All Ages by Manly P. Hall.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-_28NScfSjCU/TVqd59dkqbI/AAAAAAAAAaY/6xhBGeNi--I/s1600/Picture+1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="312" src="http://1.bp.blogspot.com/-_28NScfSjCU/TVqd59dkqbI/AAAAAAAAAaY/6xhBGeNi--I/s320/Picture+1.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; Volumes of global esoteric knowledge has been collected within one book. It contains many different cultures and their creations of  religion, symbols and beliefs. It covers topics such as Ancient Mysteries and Secret Societies, Pyramids, animals and insects, Qabbalah, Tarot, Rosicrucianism, alchemy, Freemasonry, Christianity, gods, stones, metals, gems, atrology, etc. Hundreds of illustrations show ancient art reflecting philosphies and symbols of the day.  &lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; Reading it through, I became aware of how much of our daily speech and today's symbols had their origins back in ancient times. This is the book that tells us where we've been mentally. I encourage you to read it when creating a fantasy that will have deeper ties to the meanings we've created in the past as humans.&amp;nbsp;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &lt;a href="http://www.sacred-texts.com/eso/sta/index.htm"&gt;See the book here online.&lt;/a&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-5509318753556274835?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/5509318753556274835/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2011/02/game-design-inspiration-secret.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/5509318753556274835'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/5509318753556274835'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2011/02/game-design-inspiration-secret.html' title='Game design inspiration - The Secret Teachings of All Ages'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-_28NScfSjCU/TVqd59dkqbI/AAAAAAAAAaY/6xhBGeNi--I/s72-c/Picture+1.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-1915479259246852619</id><published>2011-01-08T14:03:00.000-08:00</published><updated>2011-01-08T14:03:18.241-08:00</updated><title type='text'>Personal Effects Dark Art - novel review</title><content type='html'>&lt;div style="margin-bottom: 0in;"&gt;&amp;nbsp;&amp;nbsp; The novel begins innocently enough with Zach, an employee of the Brinkvale mental hospital. Zach is a successful new art therapist assigned to a new patient named Martin Grace. Grace is blind and insists that a “Dark Man” is telling him how and when people will die. Then they do. Now he's awaiting a multiple murder trial.&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&amp;nbsp;&amp;nbsp; But the reader interaction goes much further than reading words on pages. When a character is given a number to check a phone message, I picked up my phone, dialed away and heard that message. Zach's girlfriend has a gaming blog I went online and read. And then there's the 26 documents that are kept in a folder in the front cover of the book.  &lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&amp;nbsp;&amp;nbsp; When I read about a document in the book, I found it in the envelope and examined it. This transmedia experience led me to “follow the clues” in real time which I found to enrich the story greatly. The depth of the story given from the documents (which range from photograph and drivers licenses to braille notes and death certificates) brought me closer to what Zach was discovering and gave me a sense of agency towards the events unfolding. The illustrations throughout the novel show us renditions of the characters involved.&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0in;"&gt;&amp;nbsp;&amp;nbsp; Transmedia storyteller&lt;a href="http://jchutchins.net/site/personal-effects/"&gt; J.C. Hutchins&lt;/a&gt; penned the book along with &lt;a href="http://en.wikipedia.org/wiki/Jordan_Weisman"&gt;Jordan Weisman&lt;/a&gt;, a game designer who founded &lt;a href="http://www.42entertainment.com/"&gt;42 Entertainment.&lt;/a&gt; Together they weave a mind bending web of fear and passion that utilizes transmedia elements in a seamless, brilliant way.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-1915479259246852619?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/1915479259246852619/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2011/01/personal-effects-dark-art.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/1915479259246852619'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/1915479259246852619'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2011/01/personal-effects-dark-art.html' title='Personal Effects Dark Art - novel review'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-3526080616836011589</id><published>2010-12-31T06:50:00.000-08:00</published><updated>2010-12-31T06:50:21.464-08:00</updated><title type='text'>Level 26: Dark Origins</title><content type='html'>&amp;nbsp;&amp;nbsp; I'm reading a crime drama book about a new category of murderer more dangerous than any ever documented. The story's protagonist, Steve Dark, is about to examine some evidence discovered at a crime scene. He walks into the lab to see what his team has discovered. The next line I read is in courrier font, instructing me “to enter the crime lab, log onto &lt;a href="http://www.level26.com/"&gt;LEVEL26.com&lt;/a&gt; and enter the code: shards.”&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; After I input the codeword on the site a video pops up. It's Dark and his lab technition talking about a reconstructed window shattered at a crime scene. It plays out like a short TV episode. Instantly, I get a full picture of the drama happening in the book. This is the exciting experience enhancements that Level 26: Dark Origins provides every 25 pages or so. The benefits of seeing how the killer moves and what his suit looks like was engaging. The music in the videos sets the tone for your imagination when you read on through the book.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_Q8fTFWJVr0s/TR3tpwNgWOI/AAAAAAAAAZw/24kEbfvQdmQ/s1600/books_book1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_Q8fTFWJVr0s/TR3tpwNgWOI/AAAAAAAAAZw/24kEbfvQdmQ/s1600/books_book1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; CSI creator Anthony E. Zucker introduces the first Digi-Novel that includes cover artwork and twisted illustrations by Marc Ecko. This transmedia experience works well when read in a linear fashion, although I sometimes found myself stopping and waiting till I got to a computer to watch the video before continuing. I would suggest reading the book on an iPhone or iPad so you can watch the videos immediately when you come to them. Which is what I'll be doing for the sequel to Dark Origins, called Dark Prophecy.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-3526080616836011589?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/3526080616836011589/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2010/12/level-26-dark-origins.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/3526080616836011589'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/3526080616836011589'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2010/12/level-26-dark-origins.html' title='Level 26: Dark Origins'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Q8fTFWJVr0s/TR3tpwNgWOI/AAAAAAAAAZw/24kEbfvQdmQ/s72-c/books_book1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-3815359095115245801</id><published>2010-11-15T08:27:00.000-08:00</published><updated>2010-12-31T06:24:37.508-08:00</updated><title type='text'>El Patio All-Body Gaming Club</title><content type='html'>Join my game club if you live in NYC and want to play Xbox Kinect and Playstation Move on a projector with surround sound! Come have a blast with the latest technology.&lt;br /&gt;&lt;br /&gt;We do it at my house, usually Sunday late afternoons to evening. This takes place in Bushwick, Brooklyn. Contact me for details janlucvd@yahoo.com.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-3815359095115245801?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/3815359095115245801/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2010/11/el-patio-all-body-gaming-club.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/3815359095115245801'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/3815359095115245801'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2010/11/el-patio-all-body-gaming-club.html' title='El Patio All-Body Gaming Club'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-1668455092686654658</id><published>2009-11-18T08:37:00.000-08:00</published><updated>2009-11-18T08:45:33.058-08:00</updated><title type='text'>Augmented Reality: Everything in the world is special.</title><content type='html'>Augmented reality is going to be the most helpful location-based informational tool of the future. Point your phones camera at anything and up pops information regarding that object or area. The applications for this technology are limitless. From games, history, tours, orgs and government info, our world will become more transparent. We'll peer into the world around us with new eyes gathering new information.&lt;br /&gt;&lt;br /&gt;Check out this &lt;a href="http://www.npr.org/templates/story/story.php?storyId=114359604&amp;ft=1&amp;f=1003&amp;sc=YahooNews"&gt;NPR article for a small taste&lt;/a&gt; of what is possible.&lt;br /&gt;&lt;br /&gt;Here's a cool game called &lt;a href="http://www.presselite.com/2009/11/12/our-next-project-has-been-submitted-to-apple-for-review/"&gt;Firefighter 360&lt;/a&gt;. As games evolve, look forward to running around your surroundings shooting virtual enemies - instead of imagining the whole thing in your head like when you were a kid!&lt;br /&gt;&lt;br /&gt;The &lt;a href="http://layar.com/layers/"&gt;Layar browser&lt;/a&gt; is the forefather of it all.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-1668455092686654658?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/1668455092686654658/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2009/11/augmented-reality-everything-in-world.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/1668455092686654658'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/1668455092686654658'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2009/11/augmented-reality-everything-in-world.html' title='Augmented Reality: Everything in the world is special.'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-8536711815474119068</id><published>2009-10-18T14:45:00.000-07:00</published><updated>2009-10-18T14:45:57.309-07:00</updated><title type='text'>Prototype161 new hunt "The Cardinal Case"</title><content type='html'>On Oct. 17, 2009 at 6:30pm I showed up at Mustang Harry's restaurant on 7av &amp; 30st. That is where everyone gathered for &lt;a href="http://prototype161.com/"&gt;Prototype161's&lt;/a&gt; latest puzzle hunt called “The Cardinal Case.” The plot was this: “Your fellow agents have uncovered the spy Selma's plan: Potential buyers of the mysterious red attache will follow Selma on pub crawl style quest to earn the right to bid. Your assignment is to pose as a buyer, investigate Selma, and recover the case.”&lt;br /&gt;&lt;br /&gt;A short video of Selmas torso and hands closing a red attache case was shown with opening statements.&lt;br /&gt;&lt;br /&gt;After a couple drinks I was on a team with David Slone, Ryan and Danielle (who both work on Late night with David Letterman). 70 people were in attendance. We were given plastic cubes with puzzle pieces inside. All teams had to combine their pieces to assemble a picture puzzle that yielded the words: Red Square. In the meantime there was a puzzle on the bar involving the 12 Zodiac signs taped to liquor bottles. When arranged into chronological order, the number of their position was the 3rd letter in the liquor name. All 12 letters together revealed “Herald ?” We didn't need the other word. We were off to meet a guy in Herald Square wearing red. &lt;br /&gt;&lt;br /&gt;He gave us a challenge against another team of 4. Run to specific corners and read the instructions there. After 3 locations, we were told to get a peppermint patty from a store and bring it back to the red hooded guy. Then he told us to go to the Bikini Bar on 8ave and see Dynamite. &lt;br /&gt;&lt;br /&gt;After more drinks we watched an odd clock that would reveal addresses as it spun (it looked like a + sign). At the addresses we found pages of Shakespeare's play “A Mid Summer Nights Dream.” There were riddles in the pages that yielded the address to the Houndstooth Pub. &lt;br /&gt;&lt;br /&gt;We got text messages from the Puppetmasters at 41411 when to move on to the next location.&lt;br /&gt;&lt;br /&gt;At the Houndstooth Pub we found the briefcase on a table, awaiting a 6 number combo input. Below it was a mathematical equation with pictures in it and calculators. The pictures translated into numbers on the calculator. After all the maths were done and the case was open...there were red envelopes with the final puzzle inside it.&lt;br /&gt;&lt;br /&gt;There were 6 transparencies with different colored lines on them. We were to tape them to the cube from the first puzzle of the night and look at it certain ways to reveal a word. We didn't get this last one. 4 other teams had already cracked it!&lt;br /&gt;&lt;br /&gt;Absolute blast. Much better than last years Halloween event “Mare Vitreum” for these reasons:&lt;br /&gt;-More fun atmosphere (bar crawl elements)&lt;br /&gt;-Less difficult (We could get hints every 20min)&lt;br /&gt;-Not 8hrs long (teams were given texts when to move on)&lt;br /&gt;-No pointless activities (physical challenges for red plastic rocks?!)&lt;br /&gt;&lt;br /&gt;But not for these reasons:&lt;br /&gt;&lt;br /&gt;-The actors broke character all the time. The guy who we were supposed to be getting the briefcase for was giving us hints for Selma's puzzles?!?&lt;br /&gt;-The plot was complete nonsense and the experience design didn't serve it at all.&lt;br /&gt;-Last year had awesome puzzles and covered a lot of ground- half of Roosevelt Island!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-8536711815474119068?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/8536711815474119068/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2009/10/prototype161-new-hunt-cardinal-case.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/8536711815474119068'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/8536711815474119068'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2009/10/prototype161-new-hunt-cardinal-case.html' title='Prototype161 new hunt &quot;The Cardinal Case&quot;'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-2853556300209521847</id><published>2009-10-07T13:54:00.000-07:00</published><updated>2009-10-07T14:01:32.340-07:00</updated><title type='text'>GPS / ARG Apps for iPhone.</title><content type='html'>Check these out for interactive fiction, GPS adventures and other goodness.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.scvngr.com/"&gt;SCVNGR &lt;/a&gt;&lt;br /&gt;&lt;a href="http://gpsmission.com/"&gt;GPS Mission Pro&lt;/a&gt;&lt;br /&gt;&lt;a href="http://tally-o.com/"&gt;Tally-O&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-2853556300209521847?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/2853556300209521847/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2009/10/gps-arg-apps-for-iphone.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/2853556300209521847'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/2853556300209521847'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2009/10/gps-arg-apps-for-iphone.html' title='GPS / ARG Apps for iPhone.'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-3657779204729786870</id><published>2009-07-25T15:45:00.000-07:00</published><updated>2010-11-15T08:13:39.535-08:00</updated><title type='text'>Short Snips</title><content type='html'>-I saw the trailer for &lt;a href="http://gamerthemovie.com/"&gt;GAMER&lt;/a&gt; before Bruno. Awesome!!&lt;br /&gt;&lt;br /&gt;-I attended last months &lt;a href="http://www.comeoutandplay.org/"&gt;Come out &amp; Play&lt;/a&gt; outdoor gaming festival in Times Square, NYC. Interesting location based stuff. Played &lt;a href="http://www.seeknspell.com/"&gt;Seek &amp; Spell for iPhone&lt;/a&gt; and a life sized pitfall game on a stage!&lt;br /&gt;&lt;br /&gt;-I've been testing a new iPhone gaming app called &lt;a href="http://tally-o.com/"&gt;Tally-O&lt;/a&gt; which lets you create your own GPS scavenger hunts. Cool stuff. Write them to try it out.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-3657779204729786870?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/3657779204729786870/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2009/07/short-snips.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/3657779204729786870'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/3657779204729786870'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2009/07/short-snips.html' title='Short Snips'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-7156292291957743619</id><published>2009-06-25T16:13:00.000-07:00</published><updated>2009-06-25T16:14:37.987-07:00</updated><title type='text'>Fine example of a fine ARG</title><content type='html'>Why So Serious? Case study.&lt;br /&gt;&lt;object width="500" height="315"&gt;&lt;param name="movie" value="http://www.youtube.com/v/cD-HRI-N3Lg&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x402061&amp;color2=0x9461ca&amp;border=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/cD-HRI-N3Lg&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x402061&amp;color2=0x9461ca&amp;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="315"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-7156292291957743619?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/7156292291957743619/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2009/06/fine-example-of-fine-arg.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/7156292291957743619'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/7156292291957743619'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2009/06/fine-example-of-fine-arg.html' title='Fine example of a fine ARG'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-5449076957252499981</id><published>2009-06-24T14:39:00.000-07:00</published><updated>2010-12-31T06:23:43.943-08:00</updated><title type='text'>Game Brain Drain</title><content type='html'>Kanomi has pulled out of a publishing deal with Atomic Games over the game titled Six Days In Fallujah. Part game, part documentary, the project shows the player what it's like to be a Marine in a modern war that's still ongoing. The real Nov 2004 battle left four dozen Americans and over a thousand insurgents dead in fallujah. &lt;br /&gt;&lt;br /&gt;   Could this game be a tribute to those who died? Could it educate the public about an important battle? The usual gang of naysayers are trying to stomp out new perspectives saying it's "too realistic." Why wouldn't we want to see the truth about war? Atomic Games president Peter Tamte explains intelligently why the game should be made. Why keep the gritty stuff hush-hush.&lt;br /&gt;&lt;br /&gt;   The controversy also lies in showing the perspective of the insurgents. The game is based on accounts from real-life Marines and a Marine consultant. War simulator games have been produced by the US Army as training for such battles, heading straight for the demographic that fills recruiting stations. &lt;br /&gt;&lt;br /&gt;   Video games carry the power to bring us to new worlds and show us a side of something we wouldn't otherwise see. It can even be used to educate us about what is really happening out there.&lt;br /&gt;&lt;br /&gt;Atomic Games hopes to release the game next year. Pray it gets a publisher.&lt;br /&gt;&lt;object width="500" height="315"&gt;&lt;param name="movie" value="http://www.youtube.com/v/SqjjzGkUSmI&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x402061&amp;color2=0x9461ca&amp;border=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/SqjjzGkUSmI&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x402061&amp;color2=0x9461ca&amp;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="315"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-5449076957252499981?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/5449076957252499981/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2009/06/game-brain-drain.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/5449076957252499981'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/5449076957252499981'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2009/06/game-brain-drain.html' title='Game Brain Drain'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-7513501562557618722</id><published>2009-05-28T16:21:00.000-07:00</published><updated>2009-05-28T16:31:41.983-07:00</updated><title type='text'>That black square on the paper is a 3D digital creature!</title><content type='html'>Augmented Reality (a relatively new technology that blends real-world footage and computer-generated graphics in real time, blurring the line between reality and virtual by enhancing what we perceive) is hitting the world with eye popping WOWs and now a &lt;a href="http://www.youtube.com/watch?v=NlIEz91WOjQ&amp;eurl=http%3A%2F%2Fwww%2Edigitalbuzzblog%2Ecom%2Fdoritos%2Dlovers%2Dagumented%2Dreality%2F&amp;feature=player_embedded"&gt;commercial by Doritoes&lt;/a&gt; hopping onto the technology. You can make your own awesome effect with the &lt;a href="http://www.youtube.com/watch?v=TW6_X9qBeds&amp;eurl=http%3A%2F%2Fblog%2Epapervision3d%2Eorg%2F2009%2F01%2F07%2Faugmented%2Dreality%2Dwith%2Dflartoolkit%2F&amp;feature=player_embedded"&gt;FLARToolkit&lt;/a&gt;. &lt;a href="http://www.youtube.com/watch?v=QoZRHLmUKtM&amp;eurl=http%3A%2F%2F7billionfriends%2Etumblr%2Ecom%2F&amp;feature=player_embedded"&gt;This is some awesomeness&lt;/a&gt; presented by &lt;a href="http://7billionfriends.tumblr.com/"&gt;Jerry Paffendorf&lt;/a&gt;.&lt;br /&gt;Eminem has tripped into it also:&lt;br /&gt;&lt;object width="400" height="230"&gt;&lt;param name="allowfullscreen" value="true" /&gt;&lt;param name="allowscriptaccess" value="always" /&gt;&lt;param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4666030&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" /&gt;&lt;embed src="http://vimeo.com/moogaloop.swf?clip_id=4666030&amp;amp;server=vimeo.com&amp;amp;show_title=1&amp;amp;show_byline=1&amp;amp;show_portrait=0&amp;amp;color=&amp;amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="230"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;p&gt;&lt;a href="http://vimeo.com/4666030"&gt;Eminem Augmented Reality Screencast&lt;/a&gt; from &lt;a href="http://vimeo.com/user1743736"&gt;Outside Line&lt;/a&gt; on &lt;a href="http://vimeo.com"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-7513501562557618722?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/7513501562557618722/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2009/05/that-black-square-on-paper-is-3d.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/7513501562557618722'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/7513501562557618722'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2009/05/that-black-square-on-paper-is-3d.html' title='That black square on the paper is a 3D digital creature!'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-8725750052354748667</id><published>2009-05-25T19:19:00.000-07:00</published><updated>2009-05-25T19:24:26.843-07:00</updated><title type='text'>SONY has a patent on mind control.</title><content type='html'>Shocking, I know. But Sony holds the patent to the most intriguing invention to come along since LSD: a machine that uses ultrasound pulses to alter your brain. These alterations may trigger sensations in your brain such as smell, sense or emotional responses. The power this device purports to wield is so great, our minds may not be our own in a few years. This is Strange Days come to life. Awesome! &lt;a href="http://www.newscientist.com/article/mg18624944.600"&gt;Read the article in New Scientist HERE&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-8725750052354748667?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/8725750052354748667/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2009/05/sony-has-patent-on-mind-control.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/8725750052354748667'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/8725750052354748667'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2009/05/sony-has-patent-on-mind-control.html' title='SONY has a patent on mind control.'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-61447411941099121.post-3329998634062939729</id><published>2009-05-12T09:00:00.000-07:00</published><updated>2009-05-12T09:08:40.152-07:00</updated><title type='text'>Null Set Games....Press Start!</title><content type='html'>Hello and welcome to the Null Set Games Blog! This will be a place for me to write about the latest, coolest and finest info on Alternate Reality Gaming, Pervasive Games and the future of console experiences. &lt;br /&gt;&lt;br /&gt;Games have worked their way into the all-day lives of people, from web based experiences to cell phones. Social interaction and location based GPS applications have opened up an extraordinary way to connect, communicate, network and play. &lt;br /&gt;&lt;br /&gt;This blog will be an outpouring of ideas and thoughts on these exciting subjects. Hopefully I'll hear the same from you! Together we will find creative new ways to implement these ideas across all platforms- and perhaps into the world around us.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/61447411941099121-3329998634062939729?l=nullsetgames.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://nullsetgames.blogspot.com/feeds/3329998634062939729/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://nullsetgames.blogspot.com/2009/05/null-set-gamespress-start.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/3329998634062939729'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/61447411941099121/posts/default/3329998634062939729'/><link rel='alternate' type='text/html' href='http://nullsetgames.blogspot.com/2009/05/null-set-gamespress-start.html' title='Null Set Games....Press Start!'/><author><name>Jan-Luc VanDamme</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='31' height='21' src='http://2.bp.blogspot.com/_Q8fTFWJVr0s/SgmgJDTyyDI/AAAAAAAAAOc/8lcFbu3a-pI/S220/jesusmarriedgay.png'/></author><thr:total>0</thr:total></entry></feed>
